Term Definitions

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SCOORE Definitions

Physical Structures Terms

Reservation Stations

Instruction windows located inside each cluster. Reservation stations (RS) are part of the issue logic together with scheduler and select.

Scheduler

Main instruction window (scheduler) performed after rename and before select. The scheduler is a big instruction window with an efficient FPGA mapping. It requires less hardware per entry than the reservation stations.

The scheduler can be activated/deactivated at run-time or compile time and SCOORE still works (with a lower IPC).

Logic Terms

Window Logic

A structure that can insert/remove elements out-of-order. As opposed to a FIFO or LIFO that have insertion/removal constraints.

In-Flight Instructions

In-flight instructions refers to the total number of instructions being process by SCOORE. It starts from the moment that an instruction is fetched until the instruction is retired.

NOTE that it is NOT the same as the ROB size which accounts from the rename stage until retire stage.


RAMP Relation

RAMP is a collaborative research community that aims at using FPGAs to accelerate processor simulations. Most RAMP projects aim at multiprocessor acceleration.

This is a similar goal to SCOORE, a major difference is that RAMP does not have an emphasis on ASIC or synthesis but rather on the FPGA acceleration.

RTL Layers

RAMP common interface divides the RTL implementation in 3 blocks:

-Model RTL: The RTL required to implement a CPU/Memory/... model. Equivalen to the synos/scoore directory.

-Unmodel RTL: The RTL required to gather statistics or control the modeled architecture. It may not be necessary to execute instructions in the model architecture, but it is a requirement for researchers.

-Platform RTL: Each model and unmodel RTL needs to be synthesized in a specific FPGA platform. The platform RTL is the RTL specific for each platform.


The RAMP project aims at providing a common interface to avoid platform and unmodel RTL. SCOORE can benefit as it could potentially reuse both.


Unit / Channel

RAMP partitions the design into units and channels. Main characteristics:

-Units only communicate through channels -Units wait until all the inputs (in channels) are ready before generating outputs (out channels) -Channels have a fixed latency -Channels are unidirectional -Channels have an initialization -A firing happens when a unit reads/consumes all the inputs and generates all the outputs.


The RAMP channels are similar to the SCOORE inter-block communication. In SCOORE:

-All the inputs are read every cycle. The unit or block is responsible to read. A key difference is the handling of the busy signal previously explained.


-RAMP uses a "enable" signal to notify that the channel has data. We use a "valid" signal. E.g:

 typedef struct packed{
   BoolType                            valid; // equivalent to the RAMP enable
   BoolType                            fault;
   RIDType                             RID;
   OPType                              op;
   PRegType                            psrc1;
   PRegType                            psrc2;
   IMMType                             imm;
   PRegType                            pdest;
 }DInst_SEType;